Difference between revisions of "Vector Sigma"
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==Description== | ==Description== | ||
− | Vector Sigma is one of approximately eleven AAA Megacorporations in the sixth world. | + | Vector Sigma is one of approximately eleven AAA Megacorporations in the sixth world. In addition, it has a representative on the board of the Dunkelzhan Institute for Magical Research (DIMR), an organization established by the late Dunkelzhan to become the premier institution for studying and researching the applications of magic in the world. Only the top magical institutions have a representative on this exclusive board. Vector Sigma was recently granted AAA status and appointed to the Corporate Court during the war with Aztechnology. |
Vector Sigma has two sides to its organization. The public side is an organization that strives to improve the quality of life for both humans and metahumans. It does so by building and operating schools, hospitals, clinics, revitalizing neighborhoods, operating charitable organizations and using magic to heal the earth. Its other public goal is to advance magical theory and practice. | Vector Sigma has two sides to its organization. The public side is an organization that strives to improve the quality of life for both humans and metahumans. It does so by building and operating schools, hospitals, clinics, revitalizing neighborhoods, operating charitable organizations and using magic to heal the earth. Its other public goal is to advance magical theory and practice. | ||
− | The second side of Vector Sigma is a shadowrunner-for-hire agency. Other megacorporations as well as independent parties hire Vector Sigma to accomplish certain tasks or missions in the shadows that they cannot trust to just any street team to accomplish. The task may be too difficult or simply too dangerous for most street teams to be able to even have a reasonable chance of succeeding. Vector Sigma normally takes on those very dangerous runs, and has established for itself a high rate of success on those missions. It is understandable then, that Vector Sigma runner teams are known to be the best trained, most heavily armed, and the most advanced magical teams in the world, and who make for the most dangerous of opponents. [[Omega]] and the [[Marcone Family]] are just two examples of the Vector Sigma teams that have worked the shadows for the corporation. | + | The second side of Vector Sigma is a shadowrunner-for-hire agency. Other megacorporations, national governments as well as independent parties hire Vector Sigma to accomplish certain tasks or missions in the shadows that they cannot trust to just any street team to accomplish. The task may be too difficult or simply too dangerous for most street teams to be able to even have a reasonable chance of succeeding. Vector Sigma normally takes on those very dangerous runs, and has established for itself a high rate of success on those missions. It is understandable then, that Vector Sigma runner teams are known to be the best trained, most heavily armed, and the most advanced magical teams in the world, and who make for the most dangerous of opponents. [[Omega]] and the [[Marcone Family]] are just two examples of the Vector Sigma teams that have worked the shadows for the corporation. |
==Known Allies== | ==Known Allies== |
Revision as of 23:47, 11 August 2008
Description
Vector Sigma is one of approximately eleven AAA Megacorporations in the sixth world. In addition, it has a representative on the board of the Dunkelzhan Institute for Magical Research (DIMR), an organization established by the late Dunkelzhan to become the premier institution for studying and researching the applications of magic in the world. Only the top magical institutions have a representative on this exclusive board. Vector Sigma was recently granted AAA status and appointed to the Corporate Court during the war with Aztechnology.
Vector Sigma has two sides to its organization. The public side is an organization that strives to improve the quality of life for both humans and metahumans. It does so by building and operating schools, hospitals, clinics, revitalizing neighborhoods, operating charitable organizations and using magic to heal the earth. Its other public goal is to advance magical theory and practice.
The second side of Vector Sigma is a shadowrunner-for-hire agency. Other megacorporations, national governments as well as independent parties hire Vector Sigma to accomplish certain tasks or missions in the shadows that they cannot trust to just any street team to accomplish. The task may be too difficult or simply too dangerous for most street teams to be able to even have a reasonable chance of succeeding. Vector Sigma normally takes on those very dangerous runs, and has established for itself a high rate of success on those missions. It is understandable then, that Vector Sigma runner teams are known to be the best trained, most heavily armed, and the most advanced magical teams in the world, and who make for the most dangerous of opponents. Omega and the Marcone Family are just two examples of the Vector Sigma teams that have worked the shadows for the corporation.
Known Allies
Hestaby (former ally)
Ares (when Vector Sigma's and Ares' interests coincide)
Known Enemies
Aztechnology
Sader-Krup
Illuminates of the New Dawn
Known Branches
Seattle (Headquarters)
Portland
London, UK
St. Louis (branch was destroyed by the Illuminates, but has since been rebuilt)
New Orleans (was taken over for a short time by corrupt beings but has since been rebuilt)
New York
Detroit